|
Pacman Torben Petré
|
#include <SoundManager.h>


Public Member Functions | |
| SoundManager () | |
| void | start () |
| Starts the sounds for a new game. | |
| void | stop () |
| Stops all the sounds. | |
| Public Member Functions inherited from logic::Observer | |
| virtual | ~Observer ()=default |
| SoundManager::SoundManager | ( | ) |
| void SoundManager::start | ( | ) |
Starts the sounds for a new game.
| void SoundManager::stop | ( | ) |
Stops all the sounds.