Pacman Torben Petré
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World.h File Reference
#include <vector>
#include <string>
#include "Entities/AbstractFactory.h"
#include "Difficulty.h"
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Classes

class  logic::World

Namespaces

namespace  logic

Enumerations

enum  logic::WorldState { logic::AWAITING_MAP , logic::RESTARTING , logic::FRIGHTENED , logic::PLAYING }

Variables

constexpr float logic::COLLISSION_EPSILON = 0.07f