1#ifndef PACMAN_WALLMODEL_H
2#define PACMAN_WALLMODEL_H
39 [[nodiscard]]
bool isDoor()
const {
return door; };
EntityModel(float normalizedX, float normalizedY)
Base class for entities.
Definition EntityModel.cpp:7
WallModel(float normalizedX, float normalizedY, bool isDoor)
Constructs a WallModel instance.
Definition WallModel.cpp:6
bool isDoor() const
Returns whether this wall piece is a door. Doors are walls that can be passed through by ghosts under...
Definition WallModel.h:39
Definition Difficulty.h:6