Pacman Torben Petré
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Game.h
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1#ifndef GAME_H
2#define GAME_H
3
5
6
7class Game {
8public:
9 Game();
10
11private:
18 void loop() const;
19
20 std::shared_ptr<logic::Score> scoreSystem;
21 std::unique_ptr<StateManager> context{};
22};
23
24
25
26#endif //GAME_H
Game()
Definition Game.cpp:10